- Read Bitmap Dimensions and Type
- BitmapFactory ( decodeByteArray(), decodeFile(), decodeResource(), etc.)
- BitmapFactory.Options - Setting the inJustDecodeBounds property to true while decoding avoids memory allocation
- it’s not worth loading a higher pixel image into memory if it will eventually be displayed in a lower pixel thumbnail
- BitmapFactory.Options - use inSampleSize, To tell the decoder to subsample the image, loading a smaller version into memory
- Use an AsyncTask
- Handle Concurrency ( when Bitmap is used in ListView, GridView )
Caching Bitmaps
- Use a Memory Cache ( fast-loading UI can use memory and disk cache to quickly reload processed images )
- The LruCache class is well suited for Bitmap cacheing
- Keeps recently referenced objects in a strong referenced LinkedHashMap
- Evicts the least recently used member when cache memory exceeds its designated size.
Reference
1. developer.android.com
2. android-developers.blogspot ( Multithreading For Performance )
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